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FantasyBlade

2 Game Reviews w/ Response

All 18 Reviews

too much of the good thing

well someone has watched too much of guren lagann

JonBro responds:

I'd never heard of Gurren Lagann until this review. From a quick look at Google, I've gathered that it's an anime with... that's as far as I got. It could be interesting, I don't know.

Thanks for the review!

battle is abit too slow..

its abit waste of time for the units to slow down when they reach their destination then stop, the movements can be alot more choppy, the dmg number can be shown at a shorter time too.
Theres some incident too wif A.I where it doesnt heal or re-energize me when i really need it( it re-energizes himself when hes full focus is really lame and hitting enemies when im dying, dun think he has CD). probably juz give the player the control of npc would be easier.
And very little story development over a long time.

Your battle system is terrific i'll say, jus like ff, only need abit of cutting to make it alittle faster. oh yea an area spell would be nice

Krinn responds:

Hey,

Thanks for the info. I'll speed up the battle movements for you right now, the battles should run faster. The numbers don't affect the battle, so if they show slow or fast, it wouldn't effect how fast a turn ends etc, it's purely cosmetic.

As for the AI, I did my best to make a smart AI, but there are a lot of holes in it still. You can set it on Defensive if you want it to heal bot you. If he uses Re-Energize at a full focus, he still gets more than half of the benefit because it heals focus over time as well.

For the next RPG I will consider letting the player control the AI, but also I will make them a whole lot faster. The story was a sort of last minute thing we crammed into the game as auxiliary entertainment, but again, suggestion noted, and I will improve it for next time. Same goes for AOE :)

Thanks for playing!

I animate!
Email me at fantasyblade88@gmail.com for questions and commissions!

Animator

Joined on 9/21/07

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